Co-op Guide — Synergies, Revives & Best Duo Builds

2026-07-24·Guides

Co-op Mode Overview

Arms of God supports 2-3 player co-op. Party size scales enemy HP and damage. The sweet spot is 2 players — 3-player scaling makes bosses significantly harder.

Scaling: Each additional player adds +60% enemy HP and +25% enemy damage.

Revive System

When a teammate dies, they enter a "downed" state for 30 seconds. During this time:

  • Teammates can revive by standing next to them for 3 seconds
  • Reviving can be interrupted by taking damage
  • If not revived within 30 seconds, they die permanently (respawn at last checkpoint)

Pro tip: Paladin's Radiant Bastion creates a safe window for revives. Pop it, then revive freely.

Best Class Combinations

S-Tier Duo: Paladin + Assassin

Paladin tanks aggro while Assassin backstabs. This combo has the highest single-target DPS in the game. Paladin's survivability means the Assassin rarely needs to revive.

S-Tier Duo: Mage + Mage

Two Mages with Stormcaller's Staff + Frost Amulet melts entire rooms. Chain lightning bounces between enemies and can chain off both players' targets. The downside: both are squishy.

A-Tier Trio: Paladin + Mage + Sniper

Balanced party for all situations. Paladin tanks, Mage clears trash, Sniper handles priority targets.

A-Tier Duo: Paladin + Paladin

Double Radiant Bastion means near-invulnerability. Slow clear speed but virtually unkillable. Great for learning boss mechanics.

Shared Loot Rules

  • Gold: Split equally

  • Weapons: Each player gets their own drops
  • Blessings: Each player gets separate blessing choices
  • Legendary drops: Roll-based (higher roll wins, system is random)
  • Cathedral upgrades: Individual (each player must upgrade separately)

Communication Tips

1. Call out boss telegraphs — not everyone sees them through the visual clutter

2. Agree on target priority before fights (especially shade summons)

3. Save Radiant Bastion / invulnerability for revives

4. Don't both stand in the same AOE — spread out